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+/* Web_HelloWorld.pde - very simple Webduino example */
+
+#include "SPI.h"
+#include "Ethernet.h"
+#include "WebServer.h"
+
+/* CHANGE THIS TO YOUR OWN UNIQUE VALUE. The MAC number should be
+ * different from any other devices on your network or you'll have
+ * problems receiving packets. */
+static uint8_t mac[] = { 0xDE, 0xAD, 0xBE, 0xEF, 0xFE, 0xED };
+
+
+/* CHANGE THIS TO MATCH YOUR HOST NETWORK. Most home networks are in
+ * the 192.168.0.XXX or 192.168.1.XXX subrange. Pick an address
+ * that's not in use and isn't going to be automatically allocated by
+ * DHCP from your router. */
+static uint8_t ip[] = { 192, 168, 1, 210 };
+
+/* This creates an instance of the webserver. By specifying a prefix
+ * of "", all pages will be at the root of the server. */
+#define PREFIX ""
+WebServer webserver(PREFIX, 80);
+
+/* commands are functions that get called by the webserver framework
+ * they can read any posted data from client, and they output to the
+ * server to send data back to the web browser. */
+void helloCmd(WebServer &server, WebServer::ConnectionType type, char *, bool)
+{
+ /* this line sends the standard "we're all OK" headers back to the
+ browser */
+ server.httpSuccess();
+
+ /* if we're handling a GET or POST, we can output our data here.
+ For a HEAD request, we just stop after outputting headers. */
+ if (type != WebServer::HEAD)
+ {
+ /* this defines some HTML text in read-only memory aka PROGMEM.
+ * This is needed to avoid having the string copied to our limited
+ * amount of RAM. */
+ P(helloMsg) = "<h1>Hello, World!</h1>";
+
+ /* this is a special form of print that outputs from PROGMEM */
+ server.printP(helloMsg);
+ }
+}
+
+void setup()
+{
+ /* initialize the Ethernet adapter */
+ Ethernet.begin(mac, ip);
+
+ /* setup our default command that will be run when the user accesses
+ * the root page on the server */
+ webserver.setDefaultCommand(&helloCmd);
+
+ /* run the same command if you try to load /index.html, a common
+ * default page name */
+ webserver.addCommand("index.html", &helloCmd);
+
+ /* start the webserver */
+ webserver.begin();
+}
+
+void loop()
+{
+ char buff[64];
+ int len = 64;
+
+ /* process incoming connections one at a time forever */
+ webserver.processConnection(buff, &len);
+}