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/*
* Copyright © 2010 Keith Packard <keithp@keithp.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
*/
#include "ao.h"
static __code uint8_t ready_beeps[] = {
AO_BEEP_g, AO_MS_TO_TICKS(100),
AO_BEEP_bb, AO_MS_TO_TICKS(100),
AO_BEEP_dd, AO_MS_TO_TICKS(100),
AO_BEEP_gg, AO_MS_TO_TICKS(200),
AO_BEEP_dd, AO_MS_TO_TICKS(100),
AO_BEEP_gg, AO_MS_TO_TICKS(400),
};
#define NUM_READY (sizeof(ready_beeps) / 2)
__xdata uint8_t ao_terraui_wakeup;
void
ao_terraui(void)
{
uint8_t i;
for (i = 0; i < sizeof(ready_beeps); i += 2)
ao_beep_for(ready_beeps[i], ready_beeps[i+1]);
for (;;)
ao_sleep(&ao_terraui_wakeup);
}
static __xdata struct ao_task terraui_task;
void
ao_terraui_init(void)
{
ao_add_task(&terraui_task, ao_terraui, "terraui");
}
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