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-rw-r--r--src/test/ao_quaternion_test.c154
1 files changed, 154 insertions, 0 deletions
diff --git a/src/test/ao_quaternion_test.c b/src/test/ao_quaternion_test.c
new file mode 100644
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+++ b/src/test/ao_quaternion_test.c
@@ -0,0 +1,154 @@
+/*
+ * Copyright © 2013 Keith Packard <keithp@keithp.com>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; version 2 of the License.
+ *
+ * This program is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program; if not, write to the Free Software Foundation, Inc.,
+ * 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
+ */
+
+#define _GNU_SOURCE
+
+#include <stdint.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <stddef.h>
+#include <string.h>
+#include <getopt.h>
+#include <math.h>
+
+#include "ao_quaternion.h"
+
+#if 0
+static void
+print_q(char *name, struct ao_quaternion *q)
+{
+ printf ("%8.8s: r%8.5f x%8.5f y%8.5f z%8.5f ", name,
+ q->r, q->x, q->y, q->z);
+}
+#endif
+
+#define STEPS 16
+
+#define DEG (1.0f * 3.1415926535f / 180.0f)
+
+struct ao_rotation {
+ int steps;
+ float x, y, z;
+};
+
+static struct ao_rotation ao_path[] = {
+ { .steps = 45, .x = 2*DEG, .y = 0, .z = 0 },
+
+ { .steps = 45, .x = 0, .y = 2*DEG, .z = 0 },
+
+ { .steps = 45, .x = -2*DEG, .y = 0, .z = 0 },
+
+ { .steps = 45, .x = 0, .y = -2*DEG, .z = 0 },
+};
+
+#define NUM_PATH (sizeof ao_path / sizeof ao_path[0])
+
+static int close(float a, float b) {
+ return fabsf (a - b) < 1e-5;
+}
+
+static int check_quaternion(char *where, struct ao_quaternion *got, struct ao_quaternion *expect) {
+ if (!close (got->r, expect->r) ||
+ !close (got->x, expect->x) ||
+ !close (got->y, expect->y) ||
+ !close (got->z, expect->z))
+ {
+ printf ("%s: got r%8.5f x%8.5f y%8.5f z%8.5f expect r%8.5f x%8.5f y%8.5f z%8.5f\n",
+ where,
+ got->r, got->x, got->y, got->z,
+ expect->r, expect->x, expect->y, expect->z);
+ return 1;
+ }
+ return 0;
+}
+
+int main(int argc, char **argv)
+{
+ struct ao_quaternion position;
+ struct ao_quaternion position_expect;
+ struct ao_quaternion rotation;
+ struct ao_quaternion rotated;
+ struct ao_quaternion little_rotation;
+ int i;
+ int p;
+ int ret = 0;
+
+ /* vector */
+ ao_quaternion_init_vector(&position, 1, 1, 1);
+ ao_quaternion_init_vector(&position_expect, -1, -1, 1);
+
+ /* zero rotation */
+ ao_quaternion_init_zero_rotation(&rotation);
+
+#define dump() do { \
+ \
+ ao_quaternion_rotate(&rotated, &position, &rotation); \
+ print_q("rotated", &rotated); \
+ print_q("rotation", &rotation); \
+ printf ("\n"); \
+ } while (0)
+
+// dump();
+
+ for (p = 0; p < NUM_PATH; p++) {
+ ao_quaternion_init_half_euler(&little_rotation,
+ ao_path[p].x / 2.0f,
+ ao_path[p].y / 2.0f,
+ ao_path[p].z / 2.0f);
+// printf ("\t\tx: %8.4f, y: %8.4f, z: %8.4f ", ao_path[p].x, ao_path[p].y, ao_path[p].z);
+// print_q("step", &little_rotation);
+// printf("\n");
+ for (i = 0; i < ao_path[p].steps; i++) {
+ ao_quaternion_multiply(&rotation, &little_rotation, &rotation);
+
+ ao_quaternion_normalize(&rotation, &rotation);
+
+// dump();
+ }
+ }
+
+ ao_quaternion_rotate(&rotated, &position, &rotation);
+
+ ret += check_quaternion("rotation", &rotated, &position_expect);
+
+ struct ao_quaternion vertical;
+ struct ao_quaternion angle;
+ struct ao_quaternion rot;
+
+ ao_quaternion_init_vector(&vertical, 0, 0, 1);
+ ao_quaternion_init_vector(&angle, 0, 0, 1);
+
+ ao_quaternion_init_half_euler(&rot,
+ M_PI * 3.0 / 8.0 , 0, 0);
+
+ ao_quaternion_rotate(&angle, &angle, &rot);
+
+ struct ao_quaternion rot_compute;
+
+ ao_quaternion_vectors_to_rotation(&rot_compute, &vertical, &angle);
+
+ ret += check_quaternion("vector rotation", &rot_compute, &rot);
+
+ struct ao_quaternion rotd;
+
+ ao_quaternion_rotate(&rotd, &vertical, &rot_compute);
+
+ ret += check_quaternion("vector rotated", &rotd, &angle);
+
+ return ret;
+}
+