From f4c812bef76a2cd95f675cb27ea89059561ceec7 Mon Sep 17 00:00:00 2001 From: Keith Packard Date: Fri, 13 Feb 2015 23:51:10 -0800 Subject: altos: Replace ao_alarm/ao_clear_alarm with ao_sleep_for Having arbitrary alarms firing in the middle of complicated device logic makes no sense at all. Therefore only correct use of ao_alarm and ao_clear_alarm was around a specific ao_sleep call, with correct recovery in case the alarm fires. This patch replaces all uses of ao_alarm/ao_sleep/ao_clear_alarm with ao_sleep_for, a new function which takes the alarm timeout directly. A few cases which weren't simply calling ao_sleep have been reworked to pass the timeout value down to the place where sleep *is* being called, and having that code deal with the return correctly. Signed-off-by: Keith Packard --- src/product/ao_terraui.c | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) (limited to 'src/product') diff --git a/src/product/ao_terraui.c b/src/product/ao_terraui.c index 8fd97033..1e7b5dcd 100644 --- a/src/product/ao_terraui.c +++ b/src/product/ao_terraui.c @@ -539,9 +539,7 @@ ao_terraui(void) else ao_terraui_page[ao_current_page](); - ao_alarm(AO_SEC_TO_TICKS(1)); - b = ao_button_get(); - ao_clear_alarm(); + b = ao_button_get(AO_SEC_TO_TICKS(1)); if (b > 0) { ao_beep_for(AO_BEEP_HIGH, AO_MS_TO_TICKS(10)); -- cgit v1.2.3