From f9b0b7423c0640f729d61a91de6ff96ffe4b486e Mon Sep 17 00:00:00 2001 From: Keith Packard Date: Sat, 8 Oct 2011 11:43:37 -0600 Subject: altosui: Max acceleration across boost instead of all ascent This ignores ejection bumps, making the max acceleration far more useful. Signed-off-by: Keith Packard --- altosui/AltosState.java | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) (limited to 'altosui/AltosState.java') diff --git a/altosui/AltosState.java b/altosui/AltosState.java index 072cb790..3d8e5e12 100644 --- a/altosui/AltosState.java +++ b/altosui/AltosState.java @@ -35,6 +35,7 @@ public class AltosState { int state; boolean landed; boolean ascent; /* going up? */ + boolean boost; /* under power */ double ground_altitude; double height; @@ -166,13 +167,14 @@ public class AltosState { ascent = (Altos.ao_flight_boost <= state && state <= Altos.ao_flight_coast); + boost = (Altos.ao_flight_boost == state); - /* Only look at accelerometer data on the way up */ - if (ascent && acceleration > max_acceleration) + /* Only look at accelerometer data under boost */ + if (boost && acceleration > max_acceleration) max_acceleration = acceleration; - if (ascent && speed > max_speed) + if (boost && speed > max_speed) max_speed = speed; - if (ascent && baro_speed > max_baro_speed) + if (boost && baro_speed > max_baro_speed) max_baro_speed = baro_speed; if (height > max_height) -- cgit v1.2.3