| Commit message (Collapse) | Author | Age |
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Our server only supports hybrid maps for now. If that changes, we can
re-add this support easily enough.
Signed-off-by: Keith Packard <keithp@keithp.com>
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Signed-off-by: Keith Packard <keithp@keithp.com>
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The API and ABI have changed a bit since 1.7
Signed-off-by: Keith Packard <keithp@keithp.com>
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Signed-off-by: Keith Packard <keithp@keithp.com>
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Prepare for 1.6.4 release
Signed-off-by: Keith Packard <keithp@keithp.com>
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Cleans up the loader API and eliminates a AltosMapTile for every chunk
of map data.
Signed-off-by: Keith Packard <keithp@keithp.com>
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Just like in altosui.
Signed-off-by: Keith Packard <keithp@keithp.com>
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Close the map preload dialog and it would be nice to stop loading map
bits.
Signed-off-by: Keith Packard <keithp@keithp.com>
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This adds lots of infrastructure to deal with making the unit used
depend on the value itself, and then uses it only for distances.
Signed-off-by: Keith Packard <keithp@keithp.com>
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The map storage and tile callbacks were muddled together. Create
clearly separate states for map data and have status updates be
delivered when registering for new status events so that registration
is sufficient to track the state without an explicit call to get the
current state.
Run the map tile creation in a separate thread so that even checking
status of files on disk runs out of the UI thread.
These fixes serve to make the pacifier update more smoothly, and also
not over/under count tile loading so that the loading actually
completes when all of the tiles are loaded.
Signed-off-by: Keith Packard <keithp@keithp.com>
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Prepare for 1.6.3 release.
Signed-off-by: Keith Packard <keithp@keithp.com>
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altoslib is API incompatible with 1.6.1 release due to altos.state updates.
Signed-off-by: Keith Packard <keithp@keithp.com>
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Avoid problems if you have an old version of the library installed
Signed-off-by: Keith Packard <keithp@keithp.com>
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This lets you get the specific area requested at all zoom levels,
rather than having further detail only at lower resolution zooms.
Signed-off-by: Keith Packard <keithp@keithp.com>
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Ascent and descent were almost the same; no reason to have both.
Signed-off-by: Keith Packard <keithp@keithp.com>
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This lets you load maps around your current location, in case your
favorite launch site isn't in the list.
Signed-off-by: Keith Packard <keithp@keithp.com>
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This adds an ugly dialog to select which maps to preload, and also
adds the ability to display other map types.
Signed-off-by: Keith Packard <keithp@keithp.com>
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