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Diffstat (limited to 'src/scheme/test/hanoi.scheme')
| -rw-r--r-- | src/scheme/test/hanoi.scheme | 174 | 
1 files changed, 174 insertions, 0 deletions
| diff --git a/src/scheme/test/hanoi.scheme b/src/scheme/test/hanoi.scheme new file mode 100644 index 00000000..c4ae7378 --- /dev/null +++ b/src/scheme/test/hanoi.scheme @@ -0,0 +1,174 @@ +; +; Towers of Hanoi +; +; Copyright © 2016 Keith Packard <keithp@keithp.com> +; +; This program is free software; you can redistribute it and/or modify +; it under the terms of the GNU General Public License as published by +; the Free Software Foundation, either version 2 of the License, or +; (at your option) any later version. +; +; This program is distributed in the hope that it will be useful, but +; WITHOUT ANY WARRANTY; without even the implied warranty of +; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU +; General Public License for more details. +; + +					; ANSI control sequences + +(define (move-to col row) +  (for-each display (list "\033[" row ";" col "H")) +  ) + +(define (clear) +  (display "\033[2J") +  ) + +(define (display-string x y str) +  (move-to x y) +  (display str) +  ) + +(define (make-piece num max) +					; A piece for position 'num' +					; is num + 1 + num stars +					; centered in a field of max * +					; 2 + 1 characters with spaces +					; on either side. This way, +					; every piece is the same +					; number of characters + +  (define (chars n c) +    (if (zero? n) "" +      (+ c (chars (- n 1) c)) +      ) +    ) +  (+ (chars (- max num 1) " ") +     (chars (+ (* num 2) 1) "*") +     (chars (- max num 1) " ") +     ) +  ) + +(define (make-pieces max) +					; Make a list of numbers from 0 to max-1 +  (define (nums cur max) +    (if (= cur max) () +      (cons cur (nums (+ cur 1) max)) +      ) +    ) +					; Create a list of pieces + +  (map (lambda (x) (make-piece x max)) (nums 0 max)) +  ) + +					; Here's all of the towers of pieces +					; This is generated when the program is run + +(define towers ()) + +					; position of the bottom of +					; the stacks set at runtime +(define bottom-y 0) +(define left-x 0) + +(define move-delay 25) + +					; Display one tower, clearing any +					; space above it + +(define (display-tower x y clear tower) +  (cond ((= 0 clear) +	 (cond ((not (null? tower)) +		(display-string x y (car tower)) +		(display-tower x (+ y 1) 0 (cdr tower)) +		) +	       ) +	 ) +	(else  +	 (display-string x y "                    ") +	 (display-tower x (+ y 1) (- clear 1) tower) +	 ) +	) +  ) + +					; Position of the top of the tower on the screen +					; Shorter towers start further down the screen + +(define (tower-pos tower) +  (- bottom-y (length tower)) +  ) + +					; Display all of the towers, spaced 20 columns apart + +(define (display-towers x towers) +  (cond ((not (null? towers)) +	 (display-tower x 0 (tower-pos (car towers)) (car towers)) +	 (display-towers (+ x 20) (cdr towers))) +	) +  ) + +					; Display all of the towers, then move the cursor +					; out of the way and flush the output + +(define (display-hanoi) +  (display-towers left-x towers) +  (move-to 1 23) +  (flush-output) +  (delay move-delay) +  ) + +					; Reset towers to the starting state, with +					; all of the pieces in the first tower and the +					; other two empty + +(define (reset-towers len) +  (set! towers (list (make-pieces len) () ())) +  (set! bottom-y (+ len 3)) +  ) + +					; Move a piece from the top of one tower +					; to the top of another + +(define (move-piece from to) + +					; references to the cons holding the two towers + +  (define from-tower (list-tail towers from)) +  (define to-tower (list-tail towers to)) + +					; stick the car of from-tower onto to-tower + +  (set-car! to-tower (cons (caar from-tower) (car to-tower))) + +					; remove the car of from-tower + +  (set-car! from-tower (cdar from-tower)) +  ) + +					; The implementation of the game + +(define (_hanoi n from to use) +  (cond ((= 1 n) +	 (move-piece from to) +	 (display-hanoi) +	 ) +	(else +	 (_hanoi (- n 1) from use to) +	 (_hanoi 1 from to use) +	 (_hanoi (- n 1) use to from) +	 ) +	) +  ) + +					; A pretty interface which +					; resets the state of the game, +					; clears the screen and runs +					; the program + +(define (hanoi len) +  (reset-towers len) +  (clear) +  (display-hanoi) +  (_hanoi len 0 1 2) +  #t +  ) | 
