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authorKeith Packard <keithp@keithp.com>2016-11-01 21:14:45 -0700
committerKeith Packard <keithp@keithp.com>2016-11-17 22:18:39 -0800
commit338723847e66f7c34a6b5e54d094ed52dc5665c3 (patch)
treec53d501a9e5f29d84c8c4ab65d7198b0e5e14b12 /src/lisp/ao_lisp_int.c
parent75f07353a4fad170ac1cc6af98ed1aad7d1c0c88 (diff)
altos/lisp: Change lisp objects to use ao_poly everywhere. Add const
This makes all lisp objects use 16-bit ints for references so we can hold more stuff in small amounts of memory. Also adds a separate constant pool of lisp objects for builtins, initial atoms and constant lisp code. Now builds (and runs!) on the nucleo-32 boards. Signed-off-by: Keith Packard <keithp@keithp.com>
Diffstat (limited to 'src/lisp/ao_lisp_int.c')
-rw-r--r--src/lisp/ao_lisp_int.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/lisp/ao_lisp_int.c b/src/lisp/ao_lisp_int.c
index 6ee3096d..77f65e95 100644
--- a/src/lisp/ao_lisp_int.c
+++ b/src/lisp/ao_lisp_int.c
@@ -15,7 +15,8 @@
#include "ao_lisp.h"
void
-ao_lisp_int_print(int i)
+ao_lisp_int_print(ao_poly p)
{
+ int i = ao_lisp_poly_int(p);
printf("%d", i);
}