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authorKeith Packard <keithp@keithp.com>2016-11-16 12:34:14 -0800
committerKeith Packard <keithp@keithp.com>2017-02-20 11:16:51 -0800
commitc8f9db184cc929ebde845730a6d4b7864e423a84 (patch)
tree9167a510e45d2e913b97cfd851b12536c1e2f74a /src/lisp/ao_lisp.h
parent8406ddf8f0bd5453d6213973daed35991f80972a (diff)
altos/lisp: Add incremental collection
Realizing that long-lived objects will eventually float to the bottom of the heap, I added a simple hack to the collector that 'remembers' the top of the heap the last time a full collect was run and then runs incremental collects looking to shift only objects above that boundary. That doesn't perfectly capture the bounds of transient objects, but does manage to reduce the amount of time spent not moving persistent objects each time through the collector. Signed-off-by: Keith Packard <keithp@keithp.com>
Diffstat (limited to 'src/lisp/ao_lisp.h')
-rw-r--r--src/lisp/ao_lisp.h10
1 files changed, 7 insertions, 3 deletions
diff --git a/src/lisp/ao_lisp.h b/src/lisp/ao_lisp.h
index bcb0a17f..e9432913 100644
--- a/src/lisp/ao_lisp.h
+++ b/src/lisp/ao_lisp.h
@@ -421,7 +421,8 @@ ao_lisp_builtin_poly(struct ao_lisp_builtin *b)
/* memory functions */
-extern int ao_lisp_collects;
+extern int ao_lisp_collects[2];
+extern int ao_lisp_freed[2];
/* returns 1 if the object was already marked */
int
@@ -445,8 +446,11 @@ ao_lisp_move_memory(const struct ao_lisp_type *type, void **ref);
void *
ao_lisp_alloc(int size);
-void
-ao_lisp_collect(void);
+#define AO_LISP_COLLECT_FULL 1
+#define AO_LISP_COLLECT_INCREMENTAL 0
+
+int
+ao_lisp_collect(uint8_t style);
void
ao_lisp_cons_stash(int id, struct ao_lisp_cons *cons);