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author | Keith Packard <keithp@keithp.com> | 2015-10-29 18:14:38 -0700 |
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committer | Keith Packard <keithp@keithp.com> | 2015-11-01 06:02:14 -0800 |
commit | 5ddf9525f94f38c20327d1f2b43917e43519b949 (patch) | |
tree | 43eb1be832c93e09639c3053f778964c7fd3ecec /doc/pyro-channels.inc | |
parent | adfbccfeb551c9d0315116912e7255a173fc3103 (diff) |
doc: Add asciidoc version of altosui chapter.
Signed-off-by: Keith Packard <keithp@keithp.com>
Diffstat (limited to 'doc/pyro-channels.inc')
-rw-r--r-- | doc/pyro-channels.inc | 110 |
1 files changed, 110 insertions, 0 deletions
diff --git a/doc/pyro-channels.inc b/doc/pyro-channels.inc new file mode 100644 index 00000000..0da7db25 --- /dev/null +++ b/doc/pyro-channels.inc @@ -0,0 +1,110 @@ + +Acceleration:: Select a value, and then choose +whether acceleration should be above or below +that value. Acceleration is positive upwards, +so accelerating towards the ground would +produce negative numbers. Acceleration during +descent is noisy and inaccurate, so be careful +when using it during these phases of the +flight. + +Vertical speed:: Select a value, and then +choose whether vertical speed should be above +or below that value. Speed is positive +upwards, so moving towards the ground would +produce negative numbers. Speed during descent +is a bit noisy and so be careful when using it +during these phases of the flight. + +Height:: Select a value, and then choose +whether the height above the launch pad should +be above or below that value. + +Orientation:: TeleMega and EasyMega contain a +3-axis gyroscope and accelerometer which is +used to measure the current angle. Note that +this angle is not the change in angle from the +launch pad, but rather absolute relative to +gravity; the 3-axis accelerometer is used to +compute the angle of the rocket on the launch +pad and initialize the system. + + [NOTE] + ==== + Because this value is computed by integrating + rate gyros, it gets progressively less + accurate as the flight goes on. It should have + an accumulated error of less than 0.2°/second + (after 10 seconds of flight, the error should + be less than 2°). + + The usual use of the orientation configuration + is to ensure that the rocket is traveling + mostly upwards when deciding whether to ignite + air starts or additional stages. For that, + choose a reasonable maximum angle (like 20°) + and set the motor igniter to require an angle + of less than that value. + ==== + +Flight Time:: Time since boost was +detected. Select a value and choose whether to +activate the pyro channel before or after that +amount of time. + +Ascending:: A simple test saying whether the +rocket is going up or not. This is exactly +equivalent to testing whether the speed is +> 0. + +Descending:: A simple test saying whether the +rocket is going down or not. This is exactly +equivalent to testing whether the speed is +< 0. + +After Motor:: The flight software counts each +time the rocket starts accelerating and then +decelerating (presumably due to a motor or +motors burning). Use this value for +multi-staged or multi-airstart launches. + +Delay:: This value doesn't perform any checks, +instead it inserts a delay between the time +when the other parameters become true and when +the pyro channel is activated. + +Flight State:: The flight software tracks the flight +through a sequence of states: + + * Boost. The motor has lit and the rocket is + accelerating upwards. + + * Fast. The motor has burned out and the + rocket is decelerating, but it is going + faster than 200m/s. + + * Coast. The rocket is still moving upwards + and decelerating, but the speed is less + than 200m/s. + + * Drogue. The rocket has reached apogee and + is heading back down, but is above the + configured Main altitude. + + * Main. The rocket is still descending, and + is below the Main altitude + + * Landed. The rocket is no longer moving. + +You can select a state to limit when the pyro +channel may activate; note that the check is +based on when the rocket transitions *into* +the state, and so checking for “greater than +Boost” means that the rocket is currently in +boost or some later state. + +When a motor burns out, the rocket enters +either Fast or Coast state (depending on how +fast it is moving). If the computer detects +upwards acceleration again, it will move back +to Boost state. |